Earlier editions: 2026-07
Chapter 8 — Businesses, Trades and Professions›Article 7 — CARD CLUB LICENSE REGULATIONS
Inglewood Municipal Code § 8-106 Rules and Regulations
Inglewood Municipal Code · 2026-10 edition · updated 2026-10-04 · Inglewood
Cite as: Inglewood Municipal Code § 8-106 · Text as of 2026-10-04
The City Council may from time to time enact rules and regulations governing the operation of card clubs and the activity conducted in card clubs by patrons. All such rules and regulations shall be enacted by Council Resolution and shall be given to all licensees concurrently with or prior to the effective date.
Unless modified, supplemented or abrogated by later action of the City Council, the following rules and regulations shall govern all card licenses to be issued:
Rule No. 1. Acceptance of a permit or license issued under the provisions of this Article shall be deemed to be acceptance of and agreement to be bound by and observe each and all of the terms, conditions and provisions of this Article and of the rules and regulations established thereby relating to such permits and licenses.
Rule No. 2. No permittee, licensee or other individual in charge or control thereof shall use, operate or permit the use or operation of more tables or units than those for which licensee holds then current and valid authorization to operate or use in the City and for which the prescribed license fee has been paid to the City.
Rule No. 2.1. The maximum gambling tables authorized in the card club is two hundred, including temporary tables used for gambling tournaments.
Rule No. 3. No permittee, licensee or other individual in charge or control of any card club operating under any license held or issued pursuant to the provisions of this Article shall operate or use any table or unit or manage, conduct or carry on any business or activity authorized by this Article during any time that such license or permit issued by the City has been or is suspended or revoked.
Rule No. 4. Each and all of the games conducted or operated in the City pursuant to the provisions of this Article shall be conducted and operated in full conformity with, and subject to, all the provisions of the laws of the State and of the City.
Rule No. 5. No permittee or licensee holding a permit or license pursuant to the provisions of this Article, and no agent, representative or employee of the licensee and no other person in charge or control of any such licensed premises, game or authority shall:
| (1) | Permit or allow any person under the age of twenty-one years to play any of the games authorized by the card club license; |
|---|---|
| (2) | Permit or allow any person under the age of twenty-one years shall be restricted from gambling areas as set forth in California Business and Professions Code Section 19921 ; |
| (3) | Permit or allow the playing of any card games other than those specifically authorized by the card club license or permit any form of unlawful gambling to occur anywhere on the card club premises; |
| (4) | Permit or allow any person other than players and card club employees holding valid registration cards in the card playing area. Spectators and those waiting to play shall be excluded from the card playing area in a manner acceptable to the Chief of Police; |
| (5) | Wagering limits shall be posted in open and visible areas immediately surrounding the gaming areas. All posted signs stating the wagering limits shall specifically advise patrons of house and table wagering limits by stating the exact amounts of such limits. |
Rule No. 6. It shall be unlawful for any individual player or other unauthorized person to enter any secure areas within the premises or for any operator, agent or employee of any duly licensed card club to permit any player or unauthorized person to enter any secure areas within the card club premises.
Rule No. 7. The card club, including the entire premises, shall be open for inspection during all hours to the Chief of Police, or his duly authorized representatives, without a search warrant.
Rule No. 8. The playing of all games provided for in this Article shall be confined to designated card playing areas. No card gambling shall be permitted in any restaurant or lounge.
Rule No. 9. The City Council may by resolution establish a minimum table rental fee schedule for all permitted games.
Rule No. 10. All card playing areas shall be accessible at all times to law enforcement officers and officials designated by the City. Subject to the foregoing, licensee may designate certain areas or rooms as open only to players and their guests for tournaments, charity events and other special private games.
Rule No. 11. All players financed either in whole or in part by the house may be required to wear an insignia or identifying badge if deemed necessary by the Chief of Police.
Rule No. 12.
| (a) | For the purposes of this Article and rule, the words and phrases hereinafter set forth shall have the following meanings ascribed to them unless the context clearly requires to the contrary: | For the purposes of this Article and rule, the words and phrases hereinafter set forth shall have the following meanings ascribed to them unless the context clearly requires to the contrary: |
|---|---|---|
| (1) | "Blind cut" or "false cut" shall mean a maneuver which appears to cut the deck, but does not in fact do so. | |
| (2) | "Blind shuffle" shall mean to false shuffle or to give the deceptive impression of intermixing playing cards, while actually retaining that same sequence of all or a group of cards. | |
| (3) | "Burn" is a discard in accordance with the rules of the game, made before the draw when playing draw poker. | |
| (4) | "Capping the deck" shall mean to place cards onto the top of the deck. | |
| (5) | "Cheating" shall mean, in addition to those acts defined herein, any and all undefined acts of fraud, misrepresentation, dishonesty, false pretense, use of device or manipulation of card, done with the purpose of defrauding or gaining an unfair advantage over another player whether or not an actual advantage is gained. | |
| (6) | "Cooler" shall mean a deck of cards, secretly prearranged in a known sequence or marked to be substituted for the deck in play. | |
| (7) | "Daubing" shall mean to mark cards by applying a faintly visible substance to the back of the cards. | |
| (8) | "Second dealing" or "seconds" shall mean to deal a card which is second from the top of the deck. | |
| (9) | "Hand mucking" shall mean the surreptitious switching of cards from those that are dealt to a player. | |
| (10) | "Hold-out" shall mean a mechanical device used for the purpose of surreptitiously switching or retaining cards. | |
| (11) | "Hopping the cut" shall mean to surreptitiously nullify the cutting of the deck. | |
| (12) | "Middle dealing" shall mean to deal a card from the center of the deck. | |
| (13) | "Playing partners" shall mean any scheme or action in which two or more players act in concert to communicate information or to otherwise act for the purpose of defrauding or gaining an unfair advantage over another player, whether or not an actual advantage is gained. | |
| (14) | "Punching" shall mean to mark the back of the cards by creating a dimple or indentation thereon. | |
| (15) | "Roughing fluid" shall mean a liquid chemical applied to the back of the cards for the purpose of marking them by roughening the surface. | |
| (16) | "Run-up" or "stacking" or "stocking" shall mean to shuffle the cards in such a fashion as to surreptitiously arrange the sequence to known cards. | |
| (17) | "Sanding" shall mean to mark cards by applying an abrasive substance to the cards. | |
| (18) | "Shiner" shall mean a mirror or other reflecting device used for the purpose of enabling a player to see cards which the player is not entitled to see under the rules of the game being played. | |
| (19) | "Slick sleeve" or "mohair sleeve" shall mean long sleeve on a clothing garment to assist in holding out playing card. | |
| (20) | "Slug" shall mean a group of cards. | |
| (21) | "Transmitter" shall mean an electronic or radio device used for the purpose of transmitting signals information to another player, who receives such signals or information by use of a "receiver." | |
| (22) | "White flash" shall mean a form of daubing whereby a chemical is used to create a "white on white" marking on the back of the cards. | |
| (b) | No cheating shall be permitted or tolerated by any licensee, permittee or employee. All provable cases of cheating shall be reported to the appropriate law enforcement authorities and the licensee shall cooperate fully in the prosecution of all individuals who are criminally charged with cheating in the licensed establishment. Cheating devices shall be confiscated and shall not be returned to the individual or persons using or bringing such devices onto the premises whether or not the offender is arrested or prosecuted. Permitting or tolerating cheating shall be grounds for immediate suspension or revocation of card club license or imposition of additional conditions. | No cheating shall be permitted or tolerated by any licensee, permittee or employee. All provable cases of cheating shall be reported to the appropriate law enforcement authorities and the licensee shall cooperate fully in the prosecution of all individuals who are criminally charged with cheating in the licensed establishment. Cheating devices shall be confiscated and shall not be returned to the individual or persons using or bringing such devices onto the premises whether or not the offender is arrested or prosecuted. Permitting or tolerating cheating shall be grounds for immediate suspension or revocation of card club license or imposition of additional conditions. |
| (c) | It shall be unlawful for any individual as a player or dealer to deal, draw, distribute or burn any playing cards other than the top card of the deck. The "top card" is defined as the uppermost face down card of a face down deck. It shall, therefore, be unlawful to deal or cause to be dealt what is known as a second, bottom or to engage in Greek dealing or middle dealing. | It shall be unlawful for any individual as a player or dealer to deal, draw, distribute or burn any playing cards other than the top card of the deck. The "top card" is defined as the uppermost face down card of a face down deck. It shall, therefore, be unlawful to deal or cause to be dealt what is known as a second, bottom or to engage in Greek dealing or middle dealing. |
| (d) | It shall be unlawful for any individual as a player, dealer, employee or agent to shuffle or cause to be shuffled any playing cards that are to be used or are being used in a licensed card game, other than in a random manner. It shall be unlawful to predetermine, or to prearrange the sequence of playing cards by value or suit, or to retain or hold back a card or cards either individually, or as a group or slug as an effort to circumvent a random mixing of the playing cards. Any blind shuffle, run-up, stacking or stocking of the deck to gain an unfair advantage in play, whether or not an advantage is gained, is unlawful. | It shall be unlawful for any individual as a player, dealer, employee or agent to shuffle or cause to be shuffled any playing cards that are to be used or are being used in a licensed card game, other than in a random manner. It shall be unlawful to predetermine, or to prearrange the sequence of playing cards by value or suit, or to retain or hold back a card or cards either individually, or as a group or slug as an effort to circumvent a random mixing of the playing cards. Any blind shuffle, run-up, stacking or stocking of the deck to gain an unfair advantage in play, whether or not an advantage is gained, is unlawful. |
| (e) | It shall be unlawful for any patron or any other person not a permittee or licensee to bring cards into a card club. It shall be unlawful for any person other than a permittee, licensee, authorized employee or a patron then playing cards to have playing cards in his or her possession while in a card club. It shall be unlawful for any person in a card club other than on-duty employees with valid registration cards to have playing cards in his or her possession outside of a designated card playing area. Nothing herein shall apply to punched or otherwise destroyed or mutilated cards or any souvenir or designer decks that could not be misconstrued as playing cards used in the card playing area. | It shall be unlawful for any patron or any other person not a permittee or licensee to bring cards into a card club. It shall be unlawful for any person other than a permittee, licensee, authorized employee or a patron then playing cards to have playing cards in his or her possession while in a card club. It shall be unlawful for any person in a card club other than on-duty employees with valid registration cards to have playing cards in his or her possession outside of a designated card playing area. Nothing herein shall apply to punched or otherwise destroyed or mutilated cards or any souvenir or designer decks that could not be misconstrued as playing cards used in the card playing area. |
| (f) | It shall be unlawful for any player or dealer to palm, hold-out or conceal any card or cards during a card game whether by sleight of hand, mechanical apparatus, or by clothing such as a slick sleeve. It shall also be unlawful for any individual, player or dealer to switch, exchange or cause to be exchanged any playing card, or cards, as a means of deception. The deceptive practices known as hand mucking, capping the deck, introducing additional cards into a game, or switching the deck with a "cooler" are prohibited. | It shall be unlawful for any player or dealer to palm, hold-out or conceal any card or cards during a card game whether by sleight of hand, mechanical apparatus, or by clothing such as a slick sleeve. It shall also be unlawful for any individual, player or dealer to switch, exchange or cause to be exchanged any playing card, or cards, as a means of deception. The deceptive practices known as hand mucking, capping the deck, introducing additional cards into a game, or switching the deck with a "cooler" are prohibited. |
| (g) | It shall be unlawful for any individual to use any technique in a card game, designed to accomplish a "blind" or false cut, or to use a fraudulent technique to nullify a cut once performed by a player, or to influence or indicate to another individual to cut the deck at a specific location. | It shall be unlawful for any individual to use any technique in a card game, designed to accomplish a "blind" or false cut, or to use a fraudulent technique to nullify a cut once performed by a player, or to influence or indicate to another individual to cut the deck at a specific location. |
| (h) | It shall be unlawful for any individual, player or dealer to deliberately mark or alter any card or cards when there is a likelihood that such cards will be used in a licensed game, or when such cards are in play. It shall be unlawful to knowingly use any altered or marked cards in a card game. "Marking and altering" as used herein include sanding, daubing, white flash, white on white, punching, adding to, removing from or blocking out, the existing design whether on the face, backside or edge of any card or cards. Any deliberate crimping, warping, bending, cutting, trimming, shaving or alteration by any means that would or may cause an advantage for any player over other players, whether or not such advantage is gained, is unlawful. | It shall be unlawful for any individual, player or dealer to deliberately mark or alter any card or cards when there is a likelihood that such cards will be used in a licensed game, or when such cards are in play. It shall be unlawful to knowingly use any altered or marked cards in a card game. "Marking and altering" as used herein include sanding, daubing, white flash, white on white, punching, adding to, removing from or blocking out, the existing design whether on the face, backside or edge of any card or cards. Any deliberate crimping, warping, bending, cutting, trimming, shaving or alteration by any means that would or may cause an advantage for any player over other players, whether or not such advantage is gained, is unlawful. |
| (i) | It shall be unlawful for any individual to use any mechanical or electrical apparatus or other device so as to gain any advantage or to gain information that would enable a player or dealer to deceive others. Such devices include, but are not limited to, hold-outs, table bugs, shiners, transmitters, receivers, punches, chemical solutions, shading, roughing fluids, inks or dyes. | It shall be unlawful for any individual to use any mechanical or electrical apparatus or other device so as to gain any advantage or to gain information that would enable a player or dealer to deceive others. Such devices include, but are not limited to, hold-outs, table bugs, shiners, transmitters, receivers, punches, chemical solutions, shading, roughing fluids, inks or dyes. |
| (j) | It shall be unlawful for any individual to play partners or to knowingly aid or abet another in any cheating action prohibited by this Article. | It shall be unlawful for any individual to play partners or to knowingly aid or abet another in any cheating action prohibited by this Article. |
| (k) | It shall be unlawful for any individual or group to use any of the cheating techniques prohibited by this Article, or to cheat in any manner whatever, whether or not such techniques are specifically defined or are successful. The licensee or management shall immediately notify the Police Department upon the detection of any individuals suspected of cheating. | It shall be unlawful for any individual or group to use any of the cheating techniques prohibited by this Article, or to cheat in any manner whatever, whether or not such techniques are specifically defined or are successful. The licensee or management shall immediately notify the Police Department upon the detection of any individuals suspected of cheating. |
| (l) | It shall be the responsibility of the licensee, management and their employees to fully cooperate with card game surveillance and protection personnel in the detection, apprehension and identification of those individuals involved in cheating or fraudulent practices. Management shall retain and deliver to the Police Department as evidence in arrests or detention all playing cards and implements suspected of involvement in cheating. Management shall cooperate with card club surveillance personnel whether provided by a Governmental policing agency, a city-contracted service, city-administered or licensee-assigned. | It shall be the responsibility of the licensee, management and their employees to fully cooperate with card game surveillance and protection personnel in the detection, apprehension and identification of those individuals involved in cheating or fraudulent practices. Management shall retain and deliver to the Police Department as evidence in arrests or detention all playing cards and implements suspected of involvement in cheating. Management shall cooperate with card club surveillance personnel whether provided by a Governmental policing agency, a city-contracted service, city-administered or licensee-assigned. |
| (m) | The Police Department, upon being notified by card room personnel or game surveillance personnel that an individual or individuals are being detained for cheating at play, shall respond to the card room. The Police Department shall ascertain the identity of those involved in the cheating, the circumstances involved and decide what police action, if any, is deemed appropriate. The Police Department shall assist as legally required in any citizen's arrest. | The Police Department, upon being notified by card room personnel or game surveillance personnel that an individual or individuals are being detained for cheating at play, shall respond to the card room. The Police Department shall ascertain the identity of those involved in the cheating, the circumstances involved and decide what police action, if any, is deemed appropriate. The Police Department shall assist as legally required in any citizen's arrest. |
| (n) | The licensee shall cause these rules to be reproduced and available in the licensed premises. | The licensee shall cause these rules to be reproduced and available in the licensed premises. |
Rule 13. The hours of operation shall be twenty-four hours per day, seven days per week. Signs indicating the hours of operation shall be prominently posted on the walls near the main entrances to and exits from the casino and near the gambling areas of the card club.
(Ord. 93-31 12-28-93; Ord. 93-05 3-16-93; Ord. 98-13 6-30-98; Ord. 06-05 4-18-06)
§ 8-106.1. Violations.¶
It shall be unlawful for any permittee, licensee or other person to violate any of the rules or regulations set forth in this Article.
(Ord. 93-05 3-16-93)
§ 8-106.2. Changes in Rules and Regulations.¶
The City Council reserves the right to add to, amend or repeal any of the rules and regulations set forth in Section 8-106, and to adopt additional rules and regulations.
(Ord. 93-05 3-16-93)
§ 8-106.3. Emergencies.¶
The City Council further reserves the right to adopt by resolution additional emergency rules and regulations which shall become effective immediately upon adoption, and the violation of any such emergency rules and regulations may constitute grounds for the suspension and revocation of the permits and licenses issued pursuant to the provisions of this Article.
(Ord. 93-05 3-16-93)
§ 8-106.4. Rights of Licensee and Card Club.¶
(a) A licensee or card club may exclude or eject from the premises of the card club any person who is reasonably suspected of or who is engaged in or has been convicted of bookmaking, loan sharking, sale of controlled substances, illegal gambling activities, cheating, prostitution or whose presence in or about such card club would be inimical to the interest of legitimate gaming.
Pursuant to any investigation of a violation of this Section, the licensee or card club may detain any person on its premises and request that that person present themselves at the security office of the card club.
To be reasonably suspected of violating this Section, the licensee or card club must show by direct or circumstantial evidence, knowledge of such a violation or reasonable belief that such violation is about to occur.
The licensee or card club may temporarily exclude or eject any person during the pendency of an investigation by the licensee or card club regarding a violation of this Section, provided, however, that said investigation and temporary exclusion shall run no longer than 90 days from the date of exclusion.
(b) As used in this Section, the following items shall be deemed to be inimical to the interests of legitimate gaming. These items are in no way meant to be exhaustive:
(1) Violation of any card club rule;
(2) Violation of any law or ordinance;
(3) Behavior that would indicate that the person is under the influence of a drug, narcotic or alcohol;
(4) Loud, boisterous or other disruptive behavior;
(5) Swearing or using profane language;
(6) Failure to abide by instructions or orders of licensee's employees, agents or management personnel, issued pursuant to state or city laws or rules of the card club;
(7) Loitering;
(8) Panhandling.
| No person shall be excluded or ejected on the grounds of race, color, creed or sex. |
|---|
(Ord. 93-31 12-28-93)
Get a plain-English answer with a citation back to this text.
Ask AI about this code